Hinge’s anti-screen time guide resembles an iPhone
As the loneliness epidemic rages on, the dating app has created a free, phone-shaped resource filled with ideas to unplug from tech and make real world connections
As the loneliness epidemic rages on, the dating app has created a free, phone-shaped resource filled with ideas to unplug from tech and make real world connections
AI is already changing our relationships with celebrities, as several stars endorse its potential. The question is, should you get on board, and if you don’t, will you be left behind?
Over 70 speakers from across the fields of art, design, and digital culture will speak at the four-day event, held in Barcelona in April
Media artist Refik Anadol has displayed his mammoth AI-generated pieces on some of the world’s most famous buildings and has work in MoMA New York’s permanent collection. He talks to us about his latest exhibition in London and navigating the endless debates about his work
AI will give brands the opportunity to create personalised, human-centred experiences for audiences, generating love and loyalty. Here, R/GA UK’s Kyle Wheeler explains how brands can prepare for the next level of customer experience
Get your entries in by 5.30pm today, February 16, to be in with a chance of being part of this year’s Annual Awards showcase
Art collective Mschf have launched a project allowing people to stream movies in text characters via computer command terminals
Our reliance on personal tech means an increasingly irreverent, digital public life. But how can technology help aid us to design reverent spaces for meditation and remembrance? Jonathan Cohen, director of technology at experience design studio G&A, offers some ideas
At New York-based studio XXIX, project management is the remit of the designers and developers in the team. We speak to co-founder Jacob Heftmann about how it all works, and what clients and creatives stand to gain
We look back on a year dominated by artificial intelligence, which epitomised the split between concern and optimism in other corners of the tech landscape
The cult game franchise’s refined branding was developed by design studio Koto over the course of a two-year collaboration
For our last episode in the current series of CR’s podcast Creativity Sucks! we’re discussing the state of creative education, and specifically how it can be changed for the better